
The Interstellar Passport
Office of Space Tourism Site and Application Modernization
UX/UI Designer
3 months
Design Tasks
Heuristic analysis
Research and user interviews
Affinity mapping and personas
User flows and site map
Style guide and visual identity
Lo-fi wires and hi-fi comps
Usability testing
Project Team
7 Design Fellows
4 Product Management Fellows
8 Engineering Fellows
Design Systems
Miro
Whimsical
Sketch
Zeplin

Overview
Background
The Office of Space Tourism was a mock-client for our academic and training purposes. The purpose of the agency was to provide standardization in space tourism through the Interstellar Passport. The Interstellar Passport would function similarly as a US passport - except for international travel, it would be intergalactic travel.
A previous site, which housed the application, was already pre-established.
The Problem
Users were visiting the site, but they weren’t completing the Interstellar Passport application.
The Constraints
Mock client and product owner
Pivoted to fully virtual midway due to COVID
The Goal
Increase the application rate for the Interstellar Passport application
My Impact
Sole designer to present final artifacts to Deloitte Digital leadership
Co-led user interviews, research synthesis, and usability testing
Collaborated daily on a cross-functional team

Discovery
Heuristic Evaluation
We conducted a Heuristic Evaluation on the existing Office of Space Tourism site to kick-off discovery and identify usability issues. We used the Nielsen Norman and Susan Weinschenk frameworks to complete our evaluations.
Our Goals:
Measure the site’s alignment with existing usability rules of thumb
Evaluate the site’s design standards and user expectations
Provide key themes and areas of focus
A few issues I identified (via Susan Weinschenk):
Long Page Length - People make mistakes
The entirety of the application is one long scroll instead of being split between multiple pages containing relevant questions.
Lack of Page Introduction - Human memory is complicated
The form directly dives into asking personal information on the user without providing guidance on what to expect in the application.
Medical History Format - People don’t want to work/think more than they have to and Human memory is complicated
The Medical History portion of the application was an overly extensive set of questions. The list of questions spans across both columns, forcing the user into two uncomfortable scenarios: either scroll up the page after finishing the first column to complete the questions in the second column, risking scrolling too far due to the length of the page; or, completing both columns simultaneously.
Create Account - People don’t want to work/think more than they have to
Only the password is asked to create an account for the user, there was no indication on what the potential username would be.
User Interviews
We interviewed 18 potential users over the course of our Discovery phase - I specifically led the facilitation of 4 interviews. When creating our interview script, we focused on questions related to completing an online application and planning for a large trip.
Some questions we asked:
Tell me about the last time you had to complete an online application.
What is the biggest pain point while completing the application?
What features did you enjoy about the application?
Was there anything that could’ve made the experience more efficient?
What’s your typical planning process like?
Affinity Mapping
Using Miro, we synthesized direct quotes, features, pain points, wishes, processes, and other product examples from our interviews and research onto stickies.
Common Themes:
Organization and UI
Communication and Instructions
Simplicity and Usability
User Flow
We worked closely with the PM and Engineering to create the Minimum Viable Product (MVP). Using this MVP, we established the potential paths our users can go through and created a Journey Map to build upon. I collaborated with another designer to create the flow shown below.

Product Development
Wireframe Development
Started UX Design in low-fidelity wireframes
Established OST branding and created a style guide
Transitioned wires from low-fidelity to high-fidelity wireframes using established branding
Shared wires with client, Product, and Engineering via Zeplin
Followed WCAG 2.0 and AA accessibility standards
Low Fidelity Wireframes
We started off with lofi wires to see how many screens we’ll need, the logical order of screens, and identify high-level features we deemed necessary from our research.
Branding and Style Guide
We created a cohesive brand and style guide for the Office of Space Tourism - a sleek twist on the American dream. We wanted to portray a modern style to match the future of space travel while staying patriotic to American values.
High Fidelity Wireframes
We incorporated the established OST branding and style guide to convert the low fidelity wireframes to high fidelity comps, shown below.
Usability Testing
We conducted 6 usability tests with participants ranging in age and technology skill level. All tests were conducted virtually, due to COVID-19.
Testing Details:
45 minute sessions with a moderator and a notetaker
Created a clickable prototype to send the participants and asked them to screen share using Zoom
Tasks: 1) analyze the home screen and 2) complete the Interstellar Passport application
Home Screen Key Insights:
Users tended to first check their eligibility to see if they could move forward with the application; focus tended to be in the center of the screen
Users were delighted to see the requirements laid out on the homepage
Time-commitment of 1-2 hours was easily understood, but threw multiple users off
Interstellar Application Key Insights:
Users responded positively to the site navigation; they found the “Start Application” and “Verify Eligibility” easy to find
Several expressed frustrations about the payment process, and felt it aligned to their low expectations of government forms
All users felt they could complete the application successfully in one sitting
After submitting the application, users felt the end-to-end process was intuitive; navigating back and forth (i.e. save and exit) was easy and straight forward

The Future
Design Backlog
More questions would increase user’s trust in the legitimacy of the application (i.e. travel history, medical questionnaire)
Expressed need for a custom form to share with his doctor when getting approval
Need-to-know based digital notifications (text and email) as their application is processed
FAQ page for further information on space tourism
Confirmation page needs to provide more details on next steps and the ability to review their submitted application

Lessons Learned
Key Learnings
How to be an effective designer within an agile software development process.
How to work cross-functional with varying working styles
How to navigate a global pandemic and migrating to a permanent work from home lifestyle while maintaining our original development timeline :)